Slice and Dice
Sorcery
F04Friday Night Magic 2004#2rare
- Promo
- Tournament · FNM
- Finishes
- Foil
- Border
- black
- Frame
- 2003
- Illustrator
- Mark Brill
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Slice and Dice deals 4 damage to each creature.
Cycling 
(
, Discard this card: Draw a card.)
When you cycle this card, you may have it deal 1 damage to each creature.
Cycling
Plays as:
Board Wipe
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Foil
$1.52
0.0%
Since Feb 2024:H $2.10L $0.53$1.54
$0.75
$0.79+51% · normal spread
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Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest Dec 8, 2022
- WotCDec 8, 2022
The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
- WotCDec 8, 2022
When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.