Back to Eldritch Moon
In your collection
0copies·$0.00
NMLPMPHPDMGTotal
Nonfoil
Foil
Total
LangENPaid avg
Foil premium
2.14×nonfoil → foil
Nonfoil
$6.60
Foil
$14.13

Tree of Perdition

emnEldritch Moon#109mythic
{3}{B}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$6.60
Low $4.56Mid $7.28Buylist
Foil$14.13
Low $11.00Mid $17.72Buylist
All finishes · 30d
updated 1h ago
Nonfoil$6.60 -22.1%
Foil$14.13 -12.6%
Card details
Artist
Jung Park
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Plant

Defender

{T}: Exchange target opponent's life total with this creature's toughness.

P/T0/13
Abilities
Defender
Activated{T}: Exchange target opponent's life total with this creature's toughness.
Flavor & art
There will be no absolution.
Illustrated by
Jung Park
Rulings
  • WotCJul 13, 2016

    Any toughness-modifying effects, counters, Auras, or Equipment will apply after its toughness is set to the player's former life total. For example, say Tree of Perdition is equipped with Cultist's Staff (which makes it 2/15) and the player's life total is 7. After the exchange, Tree of Perdition would be a 2/9 creature (its toughness became 7, which was then modified by Cultist's Staff) and the player's life total would be 15.

  • WotCJul 13, 2016

    If Tree of Perdition isn't on the battlefield when the ability resolves, the exchange can't happen and the ability will have no effect. Notably, activating the ability and giving Tree of Perdition -13/-13 in response won't cause your opponent to lose the game.

  • WotCJul 13, 2016

    When the ability resolves, Tree of Perdition's toughness becomes the targeted opponent's former life total and that player gains or loses an amount of life necessary so that their life total equals Tree of Perdition's former toughness. Other effects that interact with life gain or life loss will interact with this effect accordingly.