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Tree of Perdition

{3}{B}

Creature — Plant

ECCLorwyn Eclipsed Commander#49mythic

A haunted husk of bark, its cursed whispers linger on the wind.

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Iris Compiet
Found in
Lorwyn Eclipsed Commander Deck Blight Curse
Printings6Combos101EDHREC rank#1,932
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Defender {T}: Exchange target opponent's life total with this creature's toughness.
0/13
Defender
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Nonfoil+15.5%
$2.98
$1.73 low-$0.27 gapTCGplayer
Cheapest playable copy$2.98· across 6 printings· you're viewing it

Rulings

3 · latest Jul 13, 2016
  • WotCJul 13, 2016

    Any toughness-modifying effects, counters, Auras, or Equipment will apply after its toughness is set to the player's former life total. For example, say Tree of Perdition is equipped with Cultist's Staff (which makes it 2/15) and the player's life total is 7. After the exchange, Tree of Perdition would be a 2/9 creature (its toughness became 7, which was then modified by Cultist's Staff) and the player's life total would be 15.

  • WotCJul 13, 2016

    If Tree of Perdition isn't on the battlefield when the ability resolves, the exchange can't happen and the ability will have no effect. Notably, activating the ability and giving Tree of Perdition -13/-13 in response won't cause your opponent to lose the game.

  • WotCJul 13, 2016

    When the ability resolves, Tree of Perdition's toughness becomes the targeted opponent's former life total and that player gains or loses an amount of life necessary so that their life total equals Tree of Perdition's former toughness. Other effects that interact with life gain or life loss will interact with this effect accordingly.