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Memory Theft

{2}{B}

Sorcery

ELDThrone of Eldraine#96common
Foil

In the wilds, the ravens steal far more than baubles.

Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 605
Illustrator
Micah Epstein
Found in
Throne of Eldraine Theme Booster Pack Black · Throne of Eldraine MTGO Redemption · 4 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Plays as: Opponent Discard

Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil-25.0%
$0.03
$0.01 low$0.00 gap
Foil+14.3%
$0.16
$0.01 low-$0.07 gap
Cheapest playable copy$0.03· across 1 printing

Rulings

4 · latest Oct 4, 2019 · one tap opens all
  • WotCOct 4, 2019

    An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

  • WotCOct 4, 2019

    If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

  • WotCOct 4, 2019

    Memory Theft allows you to put any face-up exiled card with an Adventure that player owns into their graveyard, not just one that was cast as an Adventure and exiled.

  • WotCOct 4, 2019

    You choose which exiled adventurer card, if any, to put into that player's graveyard after seeing their hand. You may do this even if that player has no nonland cards in hand, or even no cards at all.