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Bark of Doran

{1}{W}

Artifact — Equipment

ECLLorwyn Eclipsed#6uncommon

A shield that makes the world tremble.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Illustrator
Jorge Jacinto
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Equipped creature gets +0/+1. As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Equip
Plays as:
Is Equipment
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
Foil$0.27-15.6%
$0.01 low-$0.07 gap
Cheapest playable copy$0.17· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.17-15.0%30D
30D range$0.12to$0.21Since Jan 2026:H $2.00L $0.12
Foil$0.27-15.6%30D1.59× nonfoil
30D range$0.25to$0.32Since Jan 2026:H $2.00L $0.17

Other printings

1 totalCompare all printings

Found in

4 productsRounded odds
  • Lorwyn Eclipsed MTGO Redemption

    Box Set · —

    Nonfoil 1+ copiesFoil —
  • Lorwyn Eclipsed Play Booster Pack

    Booster Pack · $4.76

    Nonfoil under 10%Foil under 1%
  • Lorwyn Eclipsed Collector Booster Pack

    Booster Pack · $39.82

    Nonfoil —Foil under 10%
  • Lorwyn Eclipsed Collector Booster Pack Minimal Packaging

    Booster Pack · $54.98

    Nonfoil —Foil under 10%

Rulings

1 · latest Nov 17, 2025
  • WotCNov 17, 2025

    Bark of Doran's second ability doesn't actually change any creature's power. It changes only the amount of combat damage the creature assigns. All other rules and effects that check power or toughness use the real values, even if they cause damage "equal to a creature's power" to be dealt.