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Cautious Survivor

{3}{G}

Creature — Elf Survivor

DSKDuskmourn: House of Horror#172common
Foil

She came back alone, with her recorder broken and its footage scrambled. Whatever she had experienced, she never spoke of again.

Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 135
Illustrator
Jodie Muir
Found in
Duskmourn House of Horror MTGO Redemption · Duskmourn House of Horror Play Booster Pack · Duskmourn House of Horror Collector Booster Pack
Printings1
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.
4/4

Plays as: Lifegain Source

Market · per finishspark updated 14h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.04
$0.01 low$0.00 gap
Foil-7.7%
$0.12
$0.01 low-$0.07 gap
Cheapest playable copy$0.04· across 1 printing

Rulings

4 · latest Sep 20, 2024 · one tap opens all
  • WotCSep 20, 2024

    If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.

  • WotCSep 20, 2024

    If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.

  • WotCSep 20, 2024

    If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.

  • WotCSep 20, 2024

    Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.