Life Insurance

{3}{W}{B}

Enchantment

DSCDuskmourn: House of Horror Commander#224rare

All the money in the world won't buy back a pulse.

Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Brian Valeza
Found in
Duskmourn House of Horror Commander Deck Miracle Worker
Printings6CombosIn 7
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Extort

Plays as: Drain · Life Outlet · Treasure Generator · Aristocrat · Treasure Maker

Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+7.4%
$0.29
$0.01 low-$0.02 gap
Cheapest playable copy$0.29· across 6 printings

Rulings

4 · latest Jan 12, 2024 · one tap opens all
  • WotCJan 12, 2024

    The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.

  • WotCJan 12, 2024

    The extort ability doesn't target any player.

  • WotCJan 12, 2024

    The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.

  • WotCJan 12, 2024

    You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.