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Shanid, Sleepers' Scourge

{1}{R}{W}{B}

Legendary Creature — Human Knight

DMCDominaria United Commander#79mythic
Extended Art
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 133–438
Illustrator
Ryan Pancoast
Found in
Dominaria United Collector Booster Pack · Dominaria United Collector Booster Sample Pack
Printings3EDHREC rank#4,605
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
2/4
Menace
Plays as:
Card DrawLife Outlet
Market · per finishspark updated 2h ago · prices as of 2026-08-30
Nonfoil+3.6%
$3.42
$2.75 low$1.55 gapTCGplayer
Foil+8.0%
$4.59
$3.40 low$1.40 gapTCGplayer
Cheapest playable copy$2.27· across 3 printings· view the cheapest printing ›

Rulings

2 · latest Sep 9, 2022
  • WotCSep 9, 2022

    A legendary land entering the battlefield without being played does not cause Shanid’s last ability to trigger.

  • WotCSep 9, 2022

    If casting a legendary spell causes Shanid’s last ability to trigger, that ability goes on the stack above the spell that caused it to trigger and resolves first. It resolves even if that spell is countered or otherwise left the stack.