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Curse of Echoes

dkaDark Ascension#34rare
{4}{U}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.53
Low $0.20Mid $0.65Buylist
Foil$1.26
Low $0.84Mid $1.49Buylist
All finishes · 30d
updated 23h ago
Nonfoil$0.53 -8.6%
Foil$1.26 -3.8%

All Printings

2 printings across 2 sets
Printings
2 total
The List#DKA-34
2022 · Slawomir Maniak
$1.75
Dark Ascension#34
2012 · Slawomir Maniak
$0.53$1.26
Card details
Artist
Slawomir Maniak
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Abilities
StaticEnchant player
TriggeredWhenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
Plays as
Is AuraSpell Copy
Flavor & art
Illustrated by
Slawomir Maniak
Rulings
  • WotCJan 22, 2011

    All the copies are created on the stack, so none of them are cast. Abilities that trigger when a player casts a spell won’t trigger. The copies will then resolve as normal, after players get a chance to cast spells and activate abilities.

  • WotCJan 22, 2011

    Each copy will have the same targets as the spell it’s copying unless its controller chooses new ones. That player may change any number of the targets, including all of them or none of them. If, for one of the targets, that player can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • WotCJan 22, 2011

    If the original spell has an X whose value was determined as it was cast, each copy has the same value of X.

  • WotCJan 22, 2011

    If the original spell is modal (that is, it says “Choose one —” or the like), each copy will have the same mode(s). You can’t choose different ones.

  • WotCJan 22, 2011

    When the triggered ability resolves, it creates a copy of that spell for each other player. The active player creates their copy and may choose new targets first (if that player isn’t the enchanted player), then each other player (except the enchanted player) creates their copy and may choose new targets in turn order. The last player who creates their copy controls the copy that will resolve first.

  • WotCJan 22, 2011

    You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if the enchanted player sacrifices a 3/3 creature to cast Fling, each copy of Fling will also deal 3 damage.