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Fluxcharger

{2}{U}{R}

Creature — Weird

DGMDragon's Maze#71uncommon
Foil

One part mizzium, two parts elemental energy, eleven parts danger.

Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 711
Illustrator
Willian Murai
Found in
Dragons Maze MTGO Redemption · Dragons Maze MTGO Redemption Foil · 2 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Flying Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
1/5
Flying

Plays as: Spell Payoff

Market · per finishspark updated 6h ago · prices as of 2026-07-14
Nonfoil+0.0%
$0.11
$0.01 low$0.00 gap
Foil+0.0%
$0.10
$0.08 low$0.00 gap
Cheapest playable copy$0.10· across 1 printing

Rulings

3 · latest Mar 19, 2021 · one tap opens all
  • WotCMar 19, 2021

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

  • WotCMar 19, 2021

    Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

  • WotCMar 19, 2021

    Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.