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Haunted Cloak

{3}

Artifact — Equipment

CMMCommander Masters#389common
Foil

Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct.

Border
black
Frame
2015
Pull rate
~1 in 12–242
Illustrator
Volkan Baǵa
Found in
Commander Masters Draft Booster Pack · Commander Masters Set Booster Pack · Commander Masters Collector Booster Pack
Printings4
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Equip

Plays as: Is Equipment

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+10.3%
$0.32
$0.15 low$0.11 gap
Foil+0.0%
$0.52
$0.30 low$0.22 gap
Cheapest playable copy$0.17· across 4 printings

Rulings

1 · latest Nov 10, 2020 · one tap opens all
  • WotCNov 10, 2020

    If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.