Back to Commander 2011

Scythe Specter

{4}{B}{B}

Creature — Specter

CMDCommander 2011#97rare
Border
black
Frame
2003
Pull rate
about 1 per booster
Illustrator
Vincent Proce
Found in
Commander 2011 Commander Deck Devour for Power
Printings3
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Flying Whenever this creature deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the greatest mana value among cards discarded this way loses life equal to that mana value.
4/4
Flying

Plays as: Combat Damage Trigger · Opponent Discard

Market · per finishspark updated 13h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.71
$0.25 low$0.01 gap
Cheapest playable copy$0.24· across 3 printings

Rulings

4 · latest Sep 22, 2011 · one tap opens all
  • WotCSep 22, 2011

    Each opponent in turn order chooses a card to discard without revealing it, then all the chosen cards are discarded simultaneously. No one sees what the other players are discarding before deciding which card to discard.

  • WotCSep 22, 2011

    If Scythe Specter deals combat damage to multiple players simultaneously (perhaps because some of the combat damage was redirected to another player), its ability will trigger for each of those players.

  • WotCSep 22, 2011

    If there are multiple cards tied for the highest mana value, each player who discarded one of those cards will lose life equal to that mana value.

  • WotCSep 22, 2011

    In a Two-Headed Giant game, each member of the opposing team will be able to see the other's hand before deciding what to discard. If each member discards a card with the same mana value, each player will lose that much life, resulting in the team losing life equal to twice that mana value.