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Angel of Serenity

{4}{W}{W}{W}

Creature — Angel

CM2Commander Anthology Volume II#16mythic
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Aleksi Briclot
Found in
Commander Anthology Volume II Commander Deck Wade into Battle
Printings8EDHREC rank#3,730
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.
5/6
Flying
Plays as:
Ltb Trigger
Market · per finishspark updated 4m ago · prices as of 2026-08-30
Nonfoil+2.6%
$1.19
$0.75 low$0.65 gapTCGplayer
Cheapest playable copy$1.00· across 8 printings· view the cheapest printing ›

Rulings

4 · latest Jan 24, 2013
  • WotCJan 24, 2013

    If a creature targeted by the "enters" ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won't be exiled.

  • WotCJan 24, 2013

    You choose the targets as part of putting the "enters" trigger on the stack. Because that ability includes "you may," you choose whether to exile the targets when the ability resolves.

  • WotCJan 24, 2013

    You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets.

  • WotCOct 1, 2012

    If Angel of Serenity leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted creatures and/or creature cards indefinitely.