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Azorius Justiciar

cluRavnica: Clue Edition#55uncommon
{2}{W}{W}
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.18
Low $0.01Mid $0.24Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.18 +28.6%

All Printings

Card details
Artist
Chris Rahn
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Human Wizard

When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

P/T2/2
Abilities
TriggeredWhen this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Flavor & art
"Your potential to commit a crime warrants further investigation."
Illustrated by
Chris Rahn
Rulings
  • WotCApr 15, 2013

    Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • WotCApr 15, 2013

    If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

  • WotCApr 15, 2013

    If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

  • WotCApr 15, 2013

    If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • WotCApr 15, 2013

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • WotCApr 15, 2013

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

  • WotCOct 1, 2012

    The two creatures can be controlled by the same opponent or by different opponents.