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Kraul Harpooner

{1}{G}

Creature — Insect Warrior

CLURavnica: Clue Edition#167uncommon
Border
black
Frame
2015
Pull rate
~1 in 20
Illustrator
Kev Walker
Found in
Ravnica Clue Edition Booster Pack
Printings5
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Reach Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.
3/2
Reach
Market · per finishspark updated 3h ago · prices as of 2026-07-12
Nonfoil+5.0%
$0.21
$0.04 low$0.03 gap
Cheapest playable copy$0.12· across 5 printings

Rulings

6 · latest Oct 5, 2018 · one tap opens all
  • WotCOct 5, 2018

    Because tokens aren't cards, they never count for undergrowth abilities.

  • WotCOct 5, 2018

    Creature cards with other types, such as artifact creature cards, count for undergrowth abilities.

  • WotCOct 5, 2018

    If you choose a target and the target creature is an illegal target when Kraul Harpooner's ability tries to resolve, the ability doesn't resolve and Kraul Harpooner doesn't get +X/+0. If the target creature is legal but Kraul Harpooner is no longer on the battlefield, the target creature won't deal or be dealt damage.

  • WotCOct 5, 2018

    If you don't choose a target creature, Kraul Harpooner simply gets +X/+0 until end of turn.

  • WotCOct 5, 2018

    The value of X is determined only as the undergrowth ability resolves. If the number of creature cards in your graveyard changes later in the turn, Kraul Harpooner is unaffected.

  • WotCOct 5, 2018

    You choose the target of the triggered ability (or that it has no target) as it goes on the stack, but you choose whether the creatures fight as that ability resolves.