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Lae'zel's Acrobatics

{3}{W}

Instant

CLBCommander Legends: Battle for Baldur's Gate#30rare
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 56–1496
Illustrator
Tatiana Kirgetova
Found in
Commander Legends Battle for Baldurs Gate Draft Booster Pack · Commander Legends Battle for Baldurs Gate Set Booster Pack · 2 more
Printings4EDHREC rank#2,770
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Plays as:
Flicker Spell
Market · per finishspark updated 4m ago · prices as of 2026-08-30
Nonfoil-1.7%
$2.85
$1.15 low-$0.65 gapTCGplayer
Foil+2.8%
$3.29
$2.19 low$0.79 gapTCGplayer
Cheapest playable copy$2.85· across 4 printings· you're viewing it

Rulings

3 · latest Jun 10, 2022
  • WotCJun 10, 2022

    Any abilities that trigger during the resolution of Lae'zel's Acrobatics will wait to go on the stack until after it's finished resolving. That means that if you roll 10–20, any abilities that trigger when the creatures are exiled the first time, return to the battlefield, or are exiled the second time can be put on the stack in any order. The active player puts their abilities on the stack first in an order of their choice, followed by every other player in turn order. The last ability to be put on the stack will be the first to resolve.

  • WotCJun 10, 2022

    Auras attached to the exiled creatures will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.

  • WotCJun 10, 2022

    The creatures you control are exiled before you roll a die. Notably, this means that if any of those creatures have abilities that replace a die roll or trigger due to a die roll, those won't occur.