Back to Commander 2021

Epic Experiment

{X}{U}{R}

Sorcery

C21Commander 2021#216mythic
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Dan Murayama Scott
Found in
Commander 2021 Commander Deck Prismari Performance Minimal Packaging · Commander 2021 Commander Deck Prismari Performance
Printings6
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Plays as: X Spell

Market · per finishspark updated 12h ago · prices as of 2026-07-12
Nonfoil-4.3%
$0.45
$0.20 low$0.10 gap
Cheapest playable copy$0.31· across 6 printings

Rulings

5 · latest Mar 19, 2021 · one tap opens all
  • WotCMar 19, 2021

    If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • WotCMar 19, 2021

    If you can't cast a card, perhaps because there are no legal targets available, or if you choose not to cast it, it will be put into your graveyard.

  • WotCMar 19, 2021

    If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.

  • WotCMar 19, 2021

    When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.

  • WotCMar 19, 2021

    You cast the cards one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.