Finest Hour
Enchantment
C18Commander 2018#180rare
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Michael Komarck
- Found in
- Commander 2018 Commander Deck Adaptive Enchantment
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.
Exalted
Plays as: Attack Trigger · Extra Combat · Token Payoff
Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+0.0%
$1.17
$0.40 low$0.16 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$1.17as of 2026-07-12
+0.0%
H $1.17L $0.46since Feb 2024$0.40
$0.24
$0.16+40% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.81· across 2 printings
Rulings
2 · latest May 1, 2009 · one tap opens all
- WotCMay 1, 2009
Finest Hour’s second ability has an “intervening ‘if’ clause.” The ability won’t trigger at all unless it’s the first combat phase of the turn.
- WotCMay 1, 2009
Unlike other similar cards, Finest Hour doesn’t create a main phase in between the two combat phases. The second combat phase will begin immediately after the current one ends.