Evolutionary Escalation
Enchantment
C16Commander 2016#22uncommon
Survival is a constant competition from which both sides can benefit.
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Kev Walker
- Found in
- Commander 2016 Commander Deck Stalwart Unity · Commander 2016 Commander Deck Open Hostility
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
Plays as:
Counter Placer
Market · per finishspark updated 10m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$1.45
-29.6%
Since Feb 2024:H $2.83L $0.90$0.50
$0.30
$0.20+40% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
3 · latest Nov 8, 2016
- WotCNov 8, 2016
If one target becomes illegal before Evolutionary Escalation’s ability resolves, you’ll put three +1/+1 counters on the target that’s still legal.
- WotCNov 8, 2016
If there aren’t two legal targets for Evolutionary Escalation’s ability as it’s put onto the stack, it’s taken off the stack and no creature gets +1/+1 counters.
- WotCNov 8, 2016
You choose two targets for Evolutionary Escalation’s ability as it’s put onto the stack. No player may cast spells or activate abilities during your turn before this happens.