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Angel of Serenity

c15Commander 2015#58mythic
{4}{W}{W}{W}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$1.11
Low $0.89Mid $1.19Buylist
All finishes · 30d
updated 23h ago
Nonfoil$1.11 -6.7%
Card details
Artist
Aleksi Briclot
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Angel

Flying

When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When this creature leaves the battlefield, return the exiled cards to their owners' hands.

P/T5/6
Abilities
Flying
TriggeredWhen this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
TriggeredWhen this creature leaves the battlefield, return the exiled cards to their owners' hands.
Plays as
Ltb Trigger
Flavor & art
Illustrated by
Aleksi Briclot
Rulings
  • WotCJan 24, 2013

    If a creature targeted by the "enters" ability dies before that ability resolves, it will become an illegal target even though it may be a creature card in a graveyard when the ability resolves. It won't be exiled.

  • WotCJan 24, 2013

    You choose the targets as part of putting the "enters" trigger on the stack. Because that ability includes "you may," you choose whether to exile the targets when the ability resolves.

  • WotCJan 24, 2013

    You choose up to three total targets from among other creatures on the battlefield and creature cards in graveyards. You may choose zero targets.

  • WotCOct 1, 2012

    If Angel of Serenity leaves the battlefield before its "enters" ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the "enters" ability will resolve and exile the targeted creatures and/or creature cards indefinitely.