Swiftfoot Boots
Artifact — Equipment
BRCThe Brothers' War Commander#166uncommon
"There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords
- Border
- black
- Frame
- 1997
- Pull rate
- about 1 per booster
- Illustrator
- Svetlin Velinov
- Found in
- The Brothers' War Commander Deck Urzas Iron Alliance
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip
Plays as: Is Equipment · Board Protection
Market · per finishspark updated 10h ago · prices as of 2026-07-12
Nonfoil+1.0%
$2.01
$1.55 low$0.65 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$2.01as of 2026-07-12
+1.0%
H $2.60L $0.76since Feb 2024$1.55
$0.90
$0.65+42% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$1.96· across 45 printings
Rulings
1 · latest Mar 16, 2018 · one tap opens all
- WotCMar 16, 2018
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.