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Stasis Snare

{1}{W}{W}

Enchantment

BFZBattle for Zendikar#50uncommon
Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 1449
Illustrator
Jason Felix
Found in
Battle for Zendikar MTGO Redemption Foil · Shadows over Innistrad Deck Builders Toolkit · 3 more
Printings7EDHREC rank#11,762
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Flash
Plays as:
Exile RemovalSpot Removal
Market · per finishspark updated 18h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.30
$0.01 low$0.00 gapTCGplayer
Foil+22.4%
$0.60
$0.29 low$0.21 gapTCGplayer
Cheapest playable copy$0.09· across 7 printings· view the cheapest printing ›

Rulings

3 · latest Nov 8, 2024
  • WotCNov 8, 2024

    Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCNov 8, 2024

    If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

  • WotCNov 8, 2024

    If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.