Firemantle Mage
Creature — Human Shaman Ally
BFZBattle for Zendikar#145uncommon
Foil
"Come on, you twisted things! Don't you want to get acquainted?"
- Border
- black
- Frame
- 2015
- Pull rate
- about 2 per booster–1 in 1449
- Illustrator
- Chris Rahn
- Found in
- Battle for Zendikar Intro Pack Rallying Cry · Battle for Zendikar MTGO Redemption Foil · 3 more
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
2/2Market · per finishspark updated 7h ago · prices as of 2026-07-13
Nonfoil+11.1%
$0.10
$0.01 low$0.00 gap
Foil+0.0%
$0.26
$0.15 low$0.07 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.10as of 2026-07-13
+11.1%
H $0.11L $0.02since Feb 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.26as of 2026-07-13
+0.0%
H $0.69L $0.21since Feb 2024$0.15
$0.08
$0.07+47% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.10· across 1 printing
Rulings
3 · latest Aug 25, 2015 · one tap opens all
- WotCAug 25, 2015
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
- WotCAug 25, 2015
Multiple instances of menace on the same creature are redundant.
- WotCAug 25, 2015
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.