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Joint Assault

{G}

Instant

AVRAvacyn Restored#183common
Foil

"By my power, werewolves shall become the wolfir, our allies in combat against darkness." —Avacyn's Cursemute Decree

Border
black
Frame
2003
Pull rate
about 2 per booster–1 in 859
Illustrator
Raymond Swanland
Found in
Avacyn Restored Intro Pack Bound by Strength · Avacyn Restored MTGO Redemption · 3 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.

Plays as: Combat Trick

Market · per finishspark updated 6h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.05
$0.01 low$0.00 gap
Foil+0.0%
$0.18
$0.11 low$0.03 gap
Cheapest playable copy$0.05· across 1 printing

Rulings

2 · latest May 1, 2012 · one tap opens all
  • WotCMay 1, 2012

    Joint Assault checks whether the target creature is paired only when it resolves. If it becomes unpaired later in the turn, neither creature will lose the bonus. Similarly, if it becomes paired later in the turn, the creature it’s paired with won’t gain the bonus.

  • WotCMay 1, 2012

    Joint Assault targets only one creature. If that creature is an illegal target when Joint Assault tries to resolve, it won’t resolve and none of its effects will happen. No creature will get +2/+2.