Wandering Mage
Creature — Human Cleric Wizard
ALLAlliances#111rare
Reserved List
- Border
- black
- Frame
- 1993
- Pull rate
- ~1 in 55
- Illustrator
- Pete Venters
- Found in
- Alliances Booster Pack
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Plays as: Life Outlet
Market · per finishspark updated 5h ago · prices as of 2026-07-12
Nonfoil-2.9%
$2.68
$0.40 low$0.15 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$2.68as of 2026-07-12
-2.9%
H $3.27L $0.51since Feb 2024$0.40
$0.25
$0.15+38% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$2.68· across 2 printings
Rulings
2 · latest Oct 1, 2009 · one tap opens all
- WotCOct 1, 2009
If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.
- WotCOct 1, 2009
The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.