Ranger Class

{1}{G}

Enchantment — Class

AFRAdventures in the Forgotten Realms#202rare
Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 4 per booster–1 in 1400
Illustrator
Suzanne Helmigh
Found in
Challenger Deck 2022 Gruul Stompy · Adventures in the Forgotten Realms MTGO Redemption Foil · 7 more
Printings4CombosIn 30
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

Plays as: Attack Trigger · Counter Placer · Creature Token Maker · Topdeck Matters

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.40
$0.15 low$0.03 gap
Foil+0.0%
$0.52
$0.35 low-$0.03 gap
Cheapest playable copy$0.40· across 4 printings

Rulings

12 · latest Jul 23, 2021 · one tap opens all
  • WotCJul 23, 2021

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • WotCJul 23, 2021

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • WotCJul 23, 2021

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • WotCJul 23, 2021

    Gaining a level won't remove abilities that a Class had at a previous level.

  • WotCJul 23, 2021

    If Ranger Class is level 3, you can look at the top card of your library whenever you want (with one restriction; see below), even if you don't have priority. This action doesn't use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.

  • WotCJul 23, 2021

    If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can't look at the next one until you're done paying for that spell.

  • WotCJul 23, 2021

    Ranger Class doesn't change when you can cast creature spells. Normally, this means during your main phase when the stack is empty, although flash may change this.

  • WotCJul 23, 2021

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

  • WotCJul 23, 2021

    The triggered ability Ranger Class gets at level 2 can trigger only once per combat, no matter how many creatures you attack with.

  • WotCJul 23, 2021

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

  • WotCJul 23, 2021

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  • WotCJul 23, 2021

    You'll still pay all costs for the spell, including additional costs. You may also pay alternative costs if any are available.