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Fiend of the Shadows

{3}{B}{B}

Creature — Vampire Wizard

AFCForgotten Realms Commander#99rare
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Igor Kieryluk
Found in
Adventures in the Forgotten Realms Commander Deck Planar Portal
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Flying Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate this creature.
3/3
Flying

Plays as: Combat Damage Trigger · Regeneration

Market · per finishspark updated 53m ago · prices as of 2026-07-12
Nonfoil-3.3%
$0.29
$0.09 low$0.06 gap
Cheapest playable copy$0.23· across 2 printings

Rulings

4 · latest Jan 22, 2011 · one tap opens all
  • WotCJan 22, 2011

    As long as the card remains exiled, you may still play it, even if Fiend of the Shadows leaves the battlefield or changes controllers.

  • WotCJan 22, 2011

    If this creature deals combat damage to multiple players simultaneously, perhaps because some combat damage was redirected, its ability will trigger for each of those players.

  • WotCJan 22, 2011

    Playing a card exiled with Fiend of the Shadows follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.

  • WotCJan 22, 2011

    You may only play the card, meaning play it as a land or cast it as a spell. It's not in your hand. You can't discard it, activate its cycling abilities, and so on.