Fiend of the Shadows
Creature — Vampire Wizard
AFCForgotten Realms Commander#99rare
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Igor Kieryluk
- Found in
- Adventures in the Forgotten Realms Commander Deck Planar Portal
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
3/3Flying
Plays as: Combat Damage Trigger · Regeneration
Market · per finishspark updated 53m ago · prices as of 2026-07-12
Nonfoil-3.3%
$0.29
$0.09 low$0.06 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.29as of 2026-07-12
-3.3%
H $0.32L $0.09since Feb 2024$0.09
$0.03
$0.06+67% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.23· across 2 printings
Rulings
4 · latest Jan 22, 2011 · one tap opens all
- WotCJan 22, 2011
As long as the card remains exiled, you may still play it, even if Fiend of the Shadows leaves the battlefield or changes controllers.
- WotCJan 22, 2011
If this creature deals combat damage to multiple players simultaneously, perhaps because some combat damage was redirected, its ability will trigger for each of those players.
- WotCJan 22, 2011
Playing a card exiled with Fiend of the Shadows follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
- WotCJan 22, 2011
You may only play the card, meaning play it as a land or cast it as a spell. It's not in your hand. You can't discard it, activate its cycling abilities, and so on.