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Bag of Tricks

{1}{G}

Artifact

AFCForgotten Realms Commander#37rare

From fuzzy to ferocious in an instant.

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Jakub Kasper
Found in
Adventures in the Forgotten Realms Commander Deck Draconic Rage
Printings2EDHREC rank#16,323
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
{4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Market · per finishspark updated 47m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.33
$0.09 low$0.06 gapTCGplayer
Cheapest playable copy$0.32· across 2 printings· view the cheapest printing ›

Rulings

12 · latest Jul 23, 2021
  • WotCJul 23, 2021

    An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.

  • WotCJul 23, 2021

    An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

  • WotCJul 23, 2021

    Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

  • WotCJul 23, 2021

    Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

  • WotCJul 23, 2021

    Even if you reveal the entire library this way, putting it on the bottom in a random order doesn't count as “shuffling” the library.

  • WotCJul 23, 2021

    If you do not have a creature card in your library with mana value equal to the result, you will reveal your entire library and then put the entire library back in a random order.

  • WotCJul 23, 2021

    Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.

  • WotCJul 23, 2021

    Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.

  • WotCJul 23, 2021

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.

  • WotCJul 23, 2021

    The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.

  • WotCJul 23, 2021

    Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

  • WotCJul 23, 2021

    While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.