Origin of the Hidden Ones
Enchantment — Saga
ACRAssassin's Creed#36uncommon
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Pull rate
- ~1 in 18–65
- Illustrator
- Kim Sokol
- Found in
- Assassins Creed Collector Booster Pack · Assassins Creed Beyond Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
Plays as:
Attack TriggerPlaneswalker RemovalCreature Token Maker
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.21
+5.0%
Since Jun 2024:H $2.00L $0.03$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.28
-3.4%
Since Jul 2024:H $0.69L $0.04$0.01
$0.08
-$0.07-700% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.21· across 1 printing· you're viewing it
Rulings
2 · latest Jul 5, 2024
- WotCJul 5, 2024
Although the tokens created by the third chapter ability enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won't trigger when they enter the battlefield attacking.
- WotCJul 5, 2024
You choose which player, planeswalker, or battle the Assassin tokens are attacking. Each Assassin token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same ones that the Assassins you control are attacking.