Headsplitter
Artifact — Equipment
ACRAssassin's Creed#289common
Your own personal problem-solver.
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Pull rate
- about 2 per booster
- Illustrator
- L J Koh
- Found in
- Assassins Creed Starter Kit
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
When this Equipment enters, create a 1/1 black Assassin creature token with menace, then attach this Equipment to it.
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip
Plays as: Is Equipment · Creature Token Maker
Market · per finishspark updated 4h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.18
$0.03 low-$0.02 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.18as of 2026-07-12
+0.0%
H $0.85L $0.07since Jul 2024$0.03
$0.05
-$0.02-67% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.18· across 1 printing
Rulings
3 · latest Jul 5, 2024 · one tap opens all
- WotCJul 5, 2024
If the triggered ability causes two Assassins to be created (due to an effect such as that of Doubling Season), Headsplitter becomes attached to one of them.
- WotCJul 5, 2024
No player may take any actions between the time you create the Assassin token and the time Headsplitter becomes attached to it.
- WotCJul 5, 2024
The Assassin token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Assassin's power and toughness may change this.