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Sai of the Shinobi

{1}

Artifact — Equipment

A25Masters 25#230uncommon
Foil

The passing of the sai presages the end of the old clan and the ascent of the new.

Border
black
Frame
2015
Pull rate
~1 in 27–373
Illustrator
Brian Snõddy
Found in
Masters 25 Booster Pack
Printings3CombosIn 49
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip {2}
Equip

Plays as: Is Equipment · Token Payoff

Market · per finishspark updated 15h ago · prices as of 2026-07-12
Nonfoil+3.1%
$0.33
$0.10 low$0.07 gap
Foil+0.0%
$2.89
$0.77 low$0.57 gap
Cheapest playable copy$0.28· across 3 printings

Rulings

1 · latest Mar 16, 2018 · one tap opens all
  • WotCMar 16, 2018

    If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.