Maro
Creature — Elemental
6EDClassic Sixth Edition#241rare
No two see the same Maro.
- Border
- white
- Frame
- 1997
- Pull rate
- ~1 in 37–110
- Illustrator
- Stuart Griffin
- Found in
- Classic Sixth Edition Tournament Pack · Classic Sixth Edition Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Maro's power and toughness are each equal to the number of cards in your hand.
*/*Market · per finishspark updated 14h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.48
$0.15 low$0.12 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.48as of 2026-07-12
+0.0%
H $0.49L $0.25since Feb 2024$0.15
$0.03
$0.12+80% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.25· across 11 printings
Rulings
1 · latest Oct 4, 2004 · one tap opens all
- WotCOct 4, 2004
Creatures are only put into a graveyard for having 0 toughness when state-based actions are checked. If Maro’s toughness goes to 0 during the announcement or resolution of a spell or ability and then goes back up above 0 before the end of that announcement or resolution, it won’t be put into your graveyard when state-based actions are checked.