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Elkin Bottle

5edFifth Edition#367rare
{3}
Market price · TCGplayer
Nonfoil
Low Mid Buylist
All finishes · 30d
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All Printings

Card details
Artist
Quinton Hoover
Frame
1997
Language
EN
Border
white
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Artifact

{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Abilities
Activated{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Plays as
Cast From ExileImpulse Draw
Flavor & art
Illustrated by
Quinton Hoover
Rulings
  • WotCOct 1, 2008

    The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.

  • WotCAug 1, 2008

    If you do not play the card before your next upkeep, it remains exiled; you just lose the ability to play it.

  • WotCOct 4, 2004

    If the Bottle leaves the battlefield or your control, the cards remain waiting until played or until the beginning of your next upkeep. The card is in the “Exile” zone.

  • WotCOct 4, 2004

    The card is not part of your hand in any way. You can’t be forced to discard it due to a discard from hand effect, and you can’t discard it to pay a cost.

  • WotCOct 4, 2004

    This is not considered to be drawing a card.

  • WotCOct 4, 2004

    To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action.