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Tyranid Prime

{1}{G}{U}

Creature — Tyranid

40KWarhammer 40,000 Commander#145rare
Finishes
Nonfoil
Border
black
Security stamp
triangle
Frame
2015
Illustrator
Mathias Kollros
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve.
0/4
Evolve
Plays as:
Counter PlacerKeyword GranterToken Payoff
Market · per finishtrend updated 10h ago · prices as of Oct 15, 2026
$0.60 low$0.43 gap
Cheapest playable copy$0.65· across 2 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.65-19.8%30D
30D range$0.65to$0.81Since Feb 2024:H $0.90L $0.13

Other printings

2 totalCompare all printings
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Found in

1 productRounded odds
  • Warhammer 40000 Commander Deck Tyranid Swarm

    Deck · $244.85

    Nonfoil Included

Combos

Rulings

7 · latest Oct 7, 2022
  • WotCOct 7, 2022

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • WotCOct 7, 2022

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  • WotCOct 7, 2022

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • WotCOct 7, 2022

    Multiple instances of evolve trigger separately and, similar to above, the stat comparison takes place for each one independently as they try to resolve.

  • WotCOct 7, 2022

    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, its toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

  • WotCOct 7, 2022

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  • WotCOct 7, 2022

    Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.