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Aura Graft

{1}{U}

Instant

10ETenth Edition#67uncommon
Foil

"It's not really stealing. It's more like extended borrowing."

Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 2823
Illustrator
Ray Lago
Found in
Tenth Edition MTGO Redemption · Tenth Edition MTGO Redemption Foil · Tenth Edition Booster Pack
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Plays as: Theft

Market · per finishspark updated 10h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.25
$0.11 low$0.10 gap
Foil+0.0%
$1.02
$0.39 low$0.29 gap
Cheapest playable copy$0.21· across 2 printings

Rulings

3 · latest Jul 15, 2007 · one tap opens all
  • WotCJul 15, 2007

    Aura Graft’s effect has no duration. You’ll retain control of the Aura until the game ends, the Aura leaves the battlefield, or an effect causes someone else to gain control of the Aura.

  • WotCJul 15, 2007

    You can target an Aura you already control just to move that Aura to a new permanent.

  • WotCOct 4, 2004

    If there is no legal place to move the enchantment, then it doesn’t move but you still control it.