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Nightmare

{5}{B}

Creature — Nightmare Horse

10ETenth Edition#164rare

The thunder of its hooves beats dreams into despair.

Finishes
Nonfoil
Border
black
Frame
2003
Illustrator
Carl Critchlow
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
*/*
Flying
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.15 low$0.11 gap
Foil$2.71per TCGplayer+5.4%
$0.83 low$0.08 gap
Cheapest playable copy$0.15· across 29 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.99+167.6%30D
30D range$0.37to$0.99Since Feb 2024:H $0.99L $0.26
Foil$2.71per TCGplayer+5.4%30D2.74× nonfoil
30D range$2.57to$2.71Since Feb 2024:H $2.71L $0.79

Other printings

29 totalCompare all printings
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Found in

2 productsRounded odds
  • Tenth Edition MTGO Redemption

    Box Set · —

    Nonfoil 1+ copies
  • Tenth Edition Booster Pack

    Booster Pack · $21.61

    Nonfoil under 1%

Rulings

4 · latest Jul 1, 2013
  • WotCJul 1, 2013

    Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.

  • WotCJul 1, 2013

    The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.

  • WotCOct 1, 2009

    Nightmare’s power and toughness changes as the number of Swamps you control changes.

  • WotCApr 1, 2008

    If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.