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Land Types
Land Types concepts like Basic Land, Battle Land, and Bounce Land, plus 13 more.
Basic Land
Basic lands with the Basic supertype: Plains, Island, Swamp, Mountain, Forest, their Snow-Covered versions, and Wastes.
Battle Land
Battle for Zendikar dual lands with two basic land types that enter tapped unless you control two or more basic lands, like Prairie Stream, Sunken Hollow, and Cinder Glade.
Bounce Land
Lands that enter tapped and require returning another land you control to your hand, like Azorius Chancery, Karoo, and Treva's Ruins.
Check Land
Innistrad-style two-color lands that enter untapped if you control a matching basic land type, like Glacial Fortress, Dragonskull Summit, and Hinterland Harbor.
Creature Land
Manlands: lands with an activated ability that turns them into creatures, like Celestial Colonnade, Mutavault, and Mishra's Factory.
Dual Land
Original dual lands with two basic land types and no drawback text, like Tundra, Underground Sea, and Bayou.
Fast Land
Two-color lands that enter untapped if you control two or fewer other lands, like Seachrome Coast, Spirebluff Canal, and Blackcleave Cliffs.
Fetch Land
Lands that sacrifice themselves to search your library for another land, like Flooded Strand, Scalding Tarn, Evolving Wilds, and Prismatic Vista.
Filter Land
Filter lands that tap for one colorless and convert mana into two-color combinations, like Mystic Gate, Skycloud Expanse, and Shadowblood Ridge.
Pain Land
Two-color lands that tap for colorless or deal 1 damage to you when tapped for colored mana, like Adarkar Wastes, Llanowar Wastes, and Battlefield Forge.
Pathway
Zendikar Rising modal double-faced pathway lands where each face is a single-color land producing one of two colors, like Brightclimb Pathway, Riverglide Pathway, and Barkchannel Pathway.
Reveal Land
Shadows over Innistrad dual lands that enter untapped only if you reveal a matching basic land type from your hand, like Port Town and Game Trail.
Shock Land
Ravnica two-color lands with two basic land types that enter untapped for 2 life, like Hallowed Fountain, Watery Grave, and Stomping Ground.
Slow Land
Innistrad: Midnight Hunt two-color lands that enter untapped only if you control two or more other lands, like Deserted Beach and Dreamroot Cascade.
Triome
Three-color lands with three basic land types that enter tapped and offer cycling, like Indatha Triome, Zagoth Triome, and Raffine's Tower.
Utility Land
Nonbasic lands with meaningful non-mana abilities, like Urza's Saga, Bojuka Bog, Strip Mine, and Reliquary Tower.