Pathway

Two-color modal double-faced lands from Zendikar Rising where you choose one face as you play the land, and each face enters untapped as a single-color land tapping for one of two paired colors. Examples include Brightclimb Pathway and Grimclimb Pathway in W/B, Riverglide Pathway and Lavaglide Pathway in U/R, and Barkchannel Pathway and Tidechannel Pathway in G/U. They have no life cost, no enter-tapped clause, and no land-type subtypes, trading flexibility against fetchability and shock-style dual typing. Distinct from land_types.shock_land and land_types.fast_land, which are single-faced two-color lands with explicit drawbacks, and from land_types.dual_land, which carries two basic land types.

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Also known as

  • modal dfc land
  • double faced land