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Interaction
Interaction concepts like Cant Be Countered, Cheat Into Play, and Counterspell, plus 3 more.
Cant Be Countered
Spells and permanents that protect your own casts from being countered, like Cavern of Souls, Allosaurus Shepherd, and Prowling Serpopard.
Cheat Into Play
Effects that put a creature or big permanent onto the battlefield from hand or library without casting it, like Sneak Attack, Show and Tell, Through the Breach, and Tooth and Nail.
Counterspell
Counters target spell or ability on the stack before resolution, like Counterspell, Force of Will, and Mana Leak.
Redirect
Changes the target of a spell or ability already on the stack, turning an opponent's removal or burn back on them. Deflecting Swat, Bolt Bend, Redirect.
Theft
Permanent control-change effects that claim opposing permanents for keeps, like Control Magic, Agent of Treachery, and Gilded Drake.
Threaten
Temporary control-grab effects that borrow an opposing creature until end of turn, usually with haste, like Threaten, Act of Treason, and Zealous Conscripts.