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Zack Fair

{W}

Legendary Creature — Human Soldier

Zack Fair enters with a +1/+1 counter on it. {1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Plays as:
Counter PlacerBoard Protection
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal

Used in 23 known combosEDHREC #2,632Played in Under 1% of cEDH decks with white

Printings
4
Price range
$0.28to$33.61

Versions

4 printings · from $0.28

In products
Final Fantasy
2025#45CheapestIn products
Final Fantasy
2025#435In products
Extended Art
Final Fantasy
2025#580In products
Surge Foil

Rulings

3 · latest Jun 6, 2025
  • WotCJun 6, 2025

    In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith ("Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.") when Zack Fair's last ability resolves, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.

  • WotCJun 6, 2025

    Zack Fair's last ability doesn't cause you to move counters from Zack Fair onto the target creature. Rather, you put the same number of each kind of counter Zack Fair had when it was sacrificed onto the target creature.

  • WotCJun 6, 2025

    Zack Fair's last ability puts all counters that were on Zack Fair onto the target creature, not just its +1/+1 counters.