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Urborg

Masters Edition III (ME3)

Legendary Land

{T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $18.87

Tales of Middle-earth Commander
2023#519In products
BorderlessSilver Foil
Legends
1994#310CheapestIn products

Rulings

5 · latest Oct 1, 2009
  • WotCOct 1, 2009

    Causing a creature to lose swampwalk is useful only during the declare attackers step or earlier. Once the declare blockers step begins, it’s too late to block the creature.

  • WotCOct 1, 2009

    Urborg’s second ability affects only the first strike ability, not the part of the double strike ability that acts like first strike.

  • WotCOct 1, 2009

    You choose whether the targeted creature loses first strike or swampwalk as the ability resolves. If the creature has both abilities, it will lose just one of them.

  • WotCApr 1, 2008

    If a creature loses first strike after first strike combat damage has been assigned, it won’t deal damage during the second combat damage step.

  • WotCOct 4, 2004

    The ability can be used on a creature without First Strike or Swampwalk but has no effect.