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Unruly Mob

Innistrad: Midnight Hunt (MID)

{1}{W}

Creature — Human

Whenever another creature you control dies, put a +1/+1 counter on this creature.
Plays as
Counter MoverCounter PlacerLtb Trigger
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 38 known combosEDHREC #17,800

Versions

4 printings · from $0.08

Shadows over Innistrad
2016#47CheapestIn products
Innistrad
2011#39In products

Rulings

2 · latest Sep 24, 2021
  • WotCSep 24, 2021

    If Unruly Mob and another creature you control die simultaneously (perhaps because they were both attacking or blocking), Unruly Mob won't be on the battlefield as its triggered ability resolves. It can't be saved by the +1/+1 counter that would have been put on it.

  • WotCApr 8, 2016

    If Unruly Mob and another creature you control die simultaneously (perhaps because they were both attacking or blocking), Unruly Mob won't be on the battlefield as its triggered ability resolves. It can't be saved by the +1/+1 counter that would have been put on it.