Titanic Ultimatum
Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.Plays as:
Combat Win
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
EDHREC #6,890Played in Under 1% of cEDH decks with white, red and green
- Printings
- 5
- Price range
- $2.16to$12.56
Versions
5 printings · from $2.16
In productsRulings
3 · latest Oct 1, 2009
- WotCOct 1, 2009
If a creature you control already has lifelink, Titanic Ultimatum will give it a second instance of lifelink; however, multiple instances of lifelink on the same creature are redundant. You still only gain life equal to the amount of damage dealt, regardless of how many instances of lifelink the creature has.
- WotCOct 1, 2008
Multiple instances of first strike and trample are redundant.
- WotCOct 1, 2008
The set of creatures affected is fixed as Titanic Ultimatum resolves.




