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Talus Paladin

Worldwake (WWK)

{3}{W}

Creature — Human Knight Ally

Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

1 printing · from $1.64

Worldwake
2010#21CheapestIn products

Rulings

1 · latest Mar 1, 2010
  • WotCMar 1, 2010

    The choices you make as Talus Paladin’s ability resolves are made individually. First you decide whether to have Allies you control gain lifelink until end of turn. Then, regardless of that decision, you decide whether to put a +1/+1 counter on Talus Paladin.