Starting Town NPC

Mystery Booster 2 (MB2)

Starting Town NPC

{2}{G}

Creature — Human Peasant

Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.) Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
alchemyNot legalbrawlNot legalcommanderNot legalcompetitivebrawlNot legalduelNot legalfutureNot legalgladiatorNot legalhistoricNot legallegacyNot legalmodernNot legaloathbreakerNot legaloldschoolNot legalpauperNot legalpaupercommanderNot legalpennyNot legalpioneerNot legalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessNot legaltlrNot legalvintageNot legal

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