Spirit of the Labyrinth
Born of the Gods (BNG)
Enchantment Creature — Spirit
Each player can't draw more than one card each turn.Plays as
Wheel Payoff
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Used in 1 known comboEDHREC #5,749
Versions
3 printings · from $0.36
Rulings
4 · latest Feb 1, 2014
- WotCFeb 1, 2014
If a replacement effect would try to replace a card that you can't draw, that effect can't apply.
- WotCFeb 1, 2014
If you draw a card, and then Spirit of the Labyrinth enters the battlefield, you won't be able to draw more cards that turn.
- WotCFeb 1, 2014
If you haven't drawn any cards in a turn, and a spell or ability would cause you to draw multiple cards, you'll just draw one card.
- WotCFeb 1, 2014
You can draw a maximum of one card on each player's turn. Subsequent card draws are ignored.


