Spikefield Hazard // Spikefield Cave

Zendikar Rising (ZNR)

Spikefield Hazard

{R}

Instant

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave

Land

This land enters tapped. {T}: Add {R}.
alchemyNot legalbrawlLegalcommanderLegalcompetitivebrawlLegalduelLegalfutureNot legalgladiatorLegalhistoricLegallegacyLegalmodernLegaloathbreakerLegaloldschoolNot legalpauperNot legalpaupercommanderNot legalpennyNot legalpioneerLegalpredhNot legalpremodernNot legalstandardNot legalstandardbrawlNot legaltimelessLegaltlrLegalvintageLegal

Versions