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Silumgar's Command

Zendikar Rising Commander (ZNC)

{3}{U}{B}

Instant

Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.
Plays as
CounterspellModal SpellBouncePlaneswalker Removal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

4 printings · from $0.22

Zendikar Rising Commander
2020#99CheapestIn products
Commander 2017
2017#195In products
Dragons of Tarkir
2015#232In products
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2015#232sIn products

Rulings

5 · latest Feb 25, 2015
  • WotCFeb 25, 2015

    As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai’s Command, you would gain 4 life and then draw a card. (The order won’t matter in most cases.)

  • WotCFeb 25, 2015

    If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can’t choose new modes.

  • WotCFeb 25, 2015

    If all targets for the chosen modes become illegal before the Command resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

  • WotCFeb 25, 2015

    You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren’t chosen. For example, you can cast Ojutai’s Command without targeting a creature spell provided you don’t choose the third mode.

  • WotCFeb 25, 2015

    You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can’t be changed.