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Reckless Impulse

{1}{R}

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Plays as:
Impulse Draw
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

EDHREC #2,127Played in 4% of cEDH decks with red

Printings
5
Price range
$0.87to$4.15

Versions

5 printings · from $0.87

In products
Star Trek
2026#168
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2024#VOW-174CheapestIn products

Rulings

1 · latest Nov 19, 2021
  • WotCNov 19, 2021

    You must still pay all costs to cast those spells and follow normal casting permissions. For example, if one of the exiled cards is a sorcery, this effect doesn't allow you to cast it during an opponent's turn.