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Reaper's Scythe

Final Fantasy Commander (FIC)

{2}{B}

Artifact — Equipment

Job select At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn. Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types. Death Sickle — Equip {2}
Plays as
Is EquipmentPower Booster
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $0.24

Final Fantasy Commander
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Rulings

4 · latest Jun 6, 2025
  • WotCJun 6, 2025

    If the Hero token is destroyed, the Equipment stays on the battlefield.

  • WotCJun 6, 2025

    If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.

  • WotCJun 6, 2025

    The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.

  • WotCJun 6, 2025

    You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.